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- 주제분류
- 공학 >컴퓨터ㆍ통신 >컴퓨터공학
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- 강의학기
- 2013년 2학기
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- 조회수
- 18,005
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- 평점
- 1/5.0 (1)
After studying the basic concepts of computer graphics, such as 2-D transformation, clipping and windowing, we cover various graphic I/O devices and techniques and step into more advanced topics like Raster graphics and 3-D graphics.
- 수강안내 및 수강신청
- ※ 수강확인증 발급을 위해서는 수강신청이 필요합니다
차시별 강의
| 1. | ![]() |
Graphics system | Graphics system | |
| 2. | ![]() |
Graphics Primitives - Lines | Graphics Primitives -Lines | |
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Geometric Transformations - Matrixes | Geometric Transformations - Matrixes | |
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| 3. | ![]() |
Geometric Transformations - Quarternions and Coordinate System | Geometric Transformations - Quarternions and Coordinate System | |
| 4. | ![]() |
Viewing - Perspective Projection | Viewing - Perspective Projection | |
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Viewing - Clipping | Viewing - Clipping | |
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| 5. | ![]() |
Viewing - Camera and Projection | Viewing - Camera and Projection | |
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Colors (1) | Colors | |
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| 6. | ![]() |
Colors (2) | Colors | |
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Representation - 3D Primitives | Representation - 3D Primitives | |
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| 7. | ![]() |
Texturing | Texturing | |
| 8. | ![]() |
Representation | Representation | |
| 9. | ![]() |
Local coordinate system | Local coordinate system | |
| 10. | ![]() |
Visibility | Visibility | |
| 11. | ![]() |
Global illumination | Global illumination | |
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