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    교육학 >교육일반 >기타
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    2017.04.25
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Neil Webster, a year 3 teacher at St Christopher's Catholic Primary School in Liverpool, sets out to discover if the use of computer games in class can enhance teaching and learning. He meets Dawn Hallybone, a year 6 teacher at Oakdale Junior School in Woodford, East London, who is already using computer games in class to great effect. Neil observes Dawn's pupils using a mental Maths game on their Nintendo DS consoles and then using a detective story game called 'Professor Layton and the Curios Village' in a literacy class. It's learning through play, says Dawn. Back at his own school, Neil delivers a maths class featuring a computer game called Tutpup which he uses first as a whiteboard starter. He tries out a free online game called Moshi Monsters to help expand pupils' vocabulary in a literacy class. Neil recognises the benefits his pupils derive from games-based learning and is particularly pleased with the way the boys in his class have engaged with it.

Video Series: Better Learning with ICT
Release Date 2009

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1. 비디오 Computer Games in the Classroom Technology in Education URL

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